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<title>garmonbozia's CGPortoflio Gallery</title>
<link>http://garmonbozia.cgsociety.org/gallery/</link>
<description>garmonbozia's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Night at the old factory</title>
	<link>http://garmonbozia.cgsociety.org/gallery/832054</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g01/316101/316101_1260128519_small.jpg"><br><br>Low poly environment suitable for a game level. I wanted to make something really monochrome and figured a night scene with pretty simple textures would do the trick.<br />
<br />
Modelled in 3ds max, textured in Photoshop and rendered with Mental Ray. The falling snow and some color correction was done in post in Photoshop.<br />
<br />
Any crits and comments are most welcome.<br />
<br />
Thanks!]]>
	</description>
	<pubDate>Sun, 06 Dec 2009 13:42:00 +0000</pubDate>
	</item>
	<item>
	<title>The Arrival</title>
	<link>http://garmonbozia.cgsociety.org/gallery/831305</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g01/316101/316101_1260529730_small.jpg"><br><br>This started out as an experiment to try out the VRay renderer. Modelled in 3Dsmax, textured in Photoshop and rendered with VRay.<br />
<br />
Slightly inspired by a concept drawing I saw some time ago by Sparth.<br />
<br />
Any crits and comments are welcome.]]>
	</description>
	<pubDate>Thu, 03 Dec 2009 09:57:22 +0000</pubDate>
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